Graphics Books
The Raster Tragedy at Low-Resolution Revisited | Beat Stamm
Physically Based Rendering: From Theory to Implementation
KABOOM! in 180 lines of code · ssloy/tinykaboom Wiki
Lesson 0: getting started · ssloy/tinyrenderer Wiki
Part 0: getting started · ssloy/tinyraycaster Wiki
Part 1: understandable raytracing · ssloy/tinyraytracer Wiki
NeHe Productions - Everything OpenGL
Learn OpenGL, extensive tutorial resource for learning Modern OpenGL
Computer Graphics from Scratch - Gabriel Gambetta
ekzhang/graphics-workshop: Learn computer graphics by writing GPU shaders!
paroj/gltut: Learning Modern 3D Graphics Programming
gfxfundamentals/webgl2-fundamentals: WebGL 2 lessons starting from the basics
WebGLRenderingContext - Web APIs | MDN